A survival horror game with fixed camera angles, where a survivor navigates a zombie-infested city while solving puzzles, managing limited resources, and escaping from a relentless pursuer.
Community Progress 2 runs / 10
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1 run
First runner!
10 runs
Growing community!
25 runs
Gaining momentum!
50 runs
Dedicated runners!
100 runs
Thriving community!
250 runs
Challengerun paradise!
500 runs
Hall of fame!
Core rules that apply to all Resident Evil 3: Nemesis (1999) runs:
- The video must start from the game’s main menu.
- The final results screen shown after the credits must be included in the video, as it displays the final time, number of saves and grade.
- Quick shot is allowed.
- GL Tool is allowed.
- Enabling “Favorable RNG” and “Tactical Reload” on the PC version of the game is NOT allowed. For more info click here.
- Cosmetic modifications (such as character skins) are allowed as long as they do not affect gameplay and do not include any inappropriate or explicit (NSFW) content.
- Saving is only allowed using the game’s built-in save system. External tools or programs (such as trainers or debug menus) are not allowed. Save files may only be created in case of a crash, and only if the run is being streamed.
- Runs that are not streamed must be completed in a single session, with no saves at all. Being grabbed by the arms in the first section of the RPD (first floor west hallway) does not count as damage.
For detailed category rules, challenges, restrictions, and glitch policies, see the Rules tab.
Credits
Contributors who helped establish this game's challenge run definitions:
- ares — Game submission